Projects

Enceladus

Rogue-Like FPS
Enceladus

Team Size: 15
Role: Lead Programmer

Escape through a desolated lunar base by fighting off aliens with whatever weapon your luck offers you, in this award-winning shooter.


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Vestige Bound

Turn-Based RPG
Vestige Bound

Team Size: 2
Role: Programmer/Designer/Artist

Travel the world in a caravan with your party. Survive, fight off enemies and collect treasures. This is a postmortem on the development of Vestige Bound.


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Nomos Cathedral

Unreal Environment
Nomos Cathedral

Team Size: Solo-Project

A sci-fi cyberpunk environment made in Unreal Engine 4 with 3DS Max. In this project I got aquainted with the Unreal Engine editor, as well as making shaders, 3D modelling and level design.

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