I studied game development abroad in China, Belgium and Japan.
I have worked on several VR projects, both contracted and otherwise.
I worked for the organization Hello World, planning courses and teaching kids game development.
I have almost 6 years of game development experience in the Unity game engine.
I have worked in big and small teams both in short periods, during Game Jams, and in longer projects.
I was Programming Lead on Enceladus, a game which won Sweden Game Awards' Best Technical Execution 2019.
I studied game development and programming both at High School (NTI Gymnasiet Stockholm) and at University (the University of Skövde). I'm currently studying at Future Games in Stockholm.